Moving triggered spells via game cache

Ticer

New Member
Reaction score
2
I looked all over the forums for a question like this but found nothing, :( so maybe this can't be done. I am using a dialog spell level system that I got from Andrewgosu's tutorial http://www.thehelper.net/forums/showthread.php?t=34530&highlight=spellbook

And I am making a campaign style map with the hero moving to the next level. I have the trigger set up so that the hero goes over with his correct level and items and all that. But I can't get him to keep his learned spells. :confused: There not normal hero spells, but spells in a spellbook, again from the Andrews tutorial. So I am wondering how you do that?

Edit: If I set the levels up together in a campaign, do all the variables go from level to level in the campaign automatically?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top