hey, Ill get straight to the point and say yes, I have read and followed game cache tutorials. but, they seem to not want to work. can you guys check my triggers and see whats wrong? thanks
trigger in first map. silibi_the_game.w3x
trigger in second map. siegeofsilibi.w3x
if you can find a way to fix this, that would be great.
rtatpi
trigger in first map. silibi_the_game.w3x
Code:
entersilibisiege
Events
Player - Player 1 (Red) Selects a unit
Conditions
(Unit-type of (Triggering unit)) Equal to Blane
((Region centered at (Position of blane) with size (500.00, 500.00)) contains hero_unit) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 0.00 seconds
Camera - Apply Camera 005 <gen> for Player 1 (Red) over 2.00 seconds
Unit - Make blane face hero_unit over 0.00 seconds
Unit - Make hero_unit face blane over 0.00 seconds
Cinematic - Send transmission to (All players) from blane named blanename: Play No sound and display Oh, great you're he.... Modify duration: Add 3.50 seconds and Wait
Game Cache - Create a game cache from siege.w3v
Set siegecache = (Last created game cache)
Game Cache - Clear siegecache
Game Cache - Store hero_unit as hero of hero in siegecache
Game Cache - Save siegecache
Game - Set the next level to Maps\Scenario\siegeofsilibi.w3x
Game - Victory Player 1 (Red) (Skip dialogs, Skip scores)
trigger in second map. siegeofsilibi.w3x
Code:
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Game Cache - Create a game cache from siege.w3v
Game Cache - Reload all game cache data from disk
Game Cache - Restore hero of hero from (Last created game cache) for Player 1 (Red) at (Center of goodspawn <gen>) facing 90.00
Set hero_unit = (Last restored unit)
Game Cache - Clear (Last created game cache)
Trigger - Turn on First Spawns <gen>
Trigger - Turn off (This trigger)
if you can find a way to fix this, that would be great.
rtatpi