Need help!

darkshooter

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Hello, I am working on a project which i believe requires me to make buildings with more than one Floor and possibly stairs and an elevator or a means to reach each floor... anyone able to help with some advice or suggestions? thank you...
 

Varine

And as the moon rises, we shall prepare for war
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You have two options, and only one is very viable. You would basically make the map into a series of smaller areas and can use the visibility/movement blocking units or regions to restrict access to each 'floor' exclusively, and then set regions and a trigger that moves the player's character to the next one. The elevator would work similarly, only with some kind of input method (via text input or a diag box) that would release them at the correct region.

Your other option would be to use a traditional design and just raise all of the static objects used for the floor to a higher coordinate, and make sure that collision on them is enabled and working. However, because of the design of the game, this isn't a very good way to go about it.

Only ways I can think of.
 
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