Need some help with various map problems :D

Haxxors

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Alrighty, I'm currently creating a dungeon type map for my friends and I.

Think impossible bosses but much simpler.


So far I've been able to figure most of things out for myself (this is my first map) however, I do have some problems with some things not working, and I figured this would be the perfect place to ask for help :D

Here we go :D


Problem 1 - I have created several custom spells for the map (However they are just modifications of base spells, i'm not skilled enough to use triggers to make new spells just yet) and i'm encountering a problem with the Hotkeys. I set hotkeys for the spells, but the hotkeys don't show up on the spell info text, and the hotkeys don't seem to work. How do I make the hotkeys for the spells work?

Problem 2 - For one of the boss fights that I created I have 3 heroes up on a ledge. These heroes are supposed to periodically cast some spells in an area. However, Only one of them actually does what they are supposed to. I will post the GUI (Sorry, don't know Jass) for the 2 heroes that arent casting their spell.

Untitled Trigger 025
Events
Map initialization
Conditions
Actions
Hero - Learn skill for LOL GTFO 0681 <gen>: Death And Decay
Hero - Set Archimonde 0684 <gen> Hero-level to 6, Hide level-up graphics
Hero - Set LOL EARTHQUAKZ 0682 <gen> Hero-level to 6, Hide level-up graphics
Hero - Set LOL GTFO 0681 <gen> Hero-level to 6, Hide level-up graphics
Hero - Learn skill for Archimonde 0684 <gen>: Rain of Chaos (Archimonde)
Hero - Learn skill for LOL EARTHQUAKZ 0682 <gen>: Earthquake

This trigger is to level up the heroes used to level 6, and to teach them the skills that they will be using.


Untitled Trigger 019 Copy
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Order Archimonde 0684 <gen> to Special Archimonde - Rain Of Chaos (Center of Region 122 <gen>)

This is to make the Archimonde unit cast rain of Chaos every 20 seconds at the desired region. However, he is not doing it. The Triggers for the other heroes are the exact same. What is the problem with it?


Problem 3 - Im trying to add in a sort of Hero Revive command, that player 1(red) can type such as "-ressurect" that will ressurect all of the dead heroes, and then move them to a certain region. I've tried unsuccessfully to do this many times, and I have no idea what to do.



That's all I can think of for now. Thanks ahead of time for the help :D
 
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1) It's not automated, you need to do it yourself, "My Spell [Z]" (Z being the hotkey).

3)
Code:
rez
    Events
        Player - Player 1 (Red) types a chat message containing -ressurect as An exact match
    Conditions
    Actions
        Set group = (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True))
        Unit Group - Pick every unit in group and do (Actions)
            Loop - Actions
                Hero - Instantly revive (Picked unit) at ((Owner of (Picked unit)) start location), Hide revival graphics
        Custom script:   call DestroyGroup(udg_group)
 

Haxxors

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Thank you very much :D The rez trigger works! :D

However, Im not sure what you mean in your answer to number 1. Forgive me, for I am still quite nooby at this :p
 

ShadowBlade

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Change the colour of the hotkey in your spell with colour codes.

For 2, did you check thecasting range of the spells?
And LOL GFTO must be level 6 before he can learn Death and Decay.

It would be best to create dummy casters that cast the spells you want and play the heroes' animations (do mana checks and remove mana if neccesary)

:)
 

Haxxors

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Ahh I see.

Well, the only reason I was using those heroes for the spells was because it was the only way I could think of to do it.

I dont even care if the heroes are there or able to be seen, I just want the spell to be cast in a specific region every 15 seconds or so.

And I dont know what Dummy casters are lol :p Thank you though!


Also, triggerhappy. I'm now having a problem with the rez macro. It is only working for my heroes. It doesn't rez the dead heroes of others. And thank you for the Hotkey help :D
 

ShadowBlade

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Dummy Casters are invisible units that cast spells, like Enigma's Midnight Pulse from DotA.

post the trigger here so we can see. :)
 

Never_Quit

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also, I believe if you have the units that must be killed placed in the editor, then you can double click them with the selection tool and set their level and droppable items, skills etc.

lol i like ur spell namz

with the archimonde spell, check the spells cooldown and make sure he has enough mana
 
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