Night Haunting

darkholy

New Member
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6
I have spent one and a half year finished up a new game, based on horror, two teams - human vs undead.
The undeads are supposed to kill villagers, then haunt the entire map full of graveyard ghosts, zombies, ghouls and other undeads to trap and kill human heroes.
The humans are supposed to venture through the graveyards, avoiding dangers, killing off undeads and rescue villagers, ultimately destroying the undead boss.

It's like setting up a dungeon full of undeads and traps for human challengers to venture in. But the gameplay sort of changed abit over time because of gameplay problems.

I have beta tested the game more than 10 times, fixed many bugs. I need feedback on gameplay and also how to improve the game such that it becomes much more exciting.

Any suggestions or comments are welcome. Thanks.

website: http://nighthaunting.bravehost.com

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download map here: v0.891

http://www.nighthaunting.bravehost.com/Night Haunting 0.891.w3x
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Night Haunting
Genre: Horror
Category: Survival Offense
Players: 5v5


Scenario
The woods used to be a peaceful village with some graveyards untill there was an ecllipse by a thick mist, blocking out the sunlight for many days. The following days in the darkness, villagers witness living deads walking out of the graves and spirits of the dead wandering the graveyards. Villagers who went deep to explore never returned and a few others who were killed in the village by ghastly beings came to life and attacked any human on sight. Messages were sent to the town requesting aid, and the townsfolks gathered some men who were capable of dealing with undeads. By the time these rescuers arrived, most of the villagers were killed and some were lost in the woods while trying to escape. As they went deeper into the woods to track down the source of this haunting, they discovered themselves losing the way they came from. Trapped and outnumbered, they will have to survive and rid of the undeads before all of them get killed.


How to play
Players take the side of either the humans or the undeads and form two teams of up to 5 on each side. The team which first acheive their primary objective wins the game.

1.jpg

Ghosts haunt the graveyards and old houses.

Human objective
The humans must find and kill the Night Haunter, which is the main source of undeath spirit haunting the woods. Once the Night Haunter is killed, all other undeads will perish.

Undead objective
The undeads must kill all human Characters (heroes) such that none of them revives in time to continue the game. Killing all villagers will make the humans' revive time much longer and increasing the chance to win. The undeads must prevent the humans from killing the Night Haunter.

characters.jpg

Undeads (left to right)
(1st Row) Vampire, Ghost, Werewolf, Walking Dead.
(2nd Row) Death Reaper, Dead Tree, Corpse Eater, Skeleton.
(3rd Row) Headless Horseman.

Humans (left to right)
(1st Row):Exorcist, Shadow Chaser, Night Watch, Torcher.
(2nd Row): Undead Slayer, Ghost Hunter.


Undead Characters

Vampires
Strong and bloodthirsty creatures that were formerly a living person.
Abilities
Mesmerize - causes a short duration stun on a human, also gives stunning effect to the Blood Feast ability.
Vampiric Rage - causes the vampire to increase in movement and attack speed.
Bat Form - morphs the vampire into a bat.
Blood Feast - feeds on the life source of a human, decreasing his hitpoints and increasing the vampire's.


Ghosts
Wandering spirits of the dead which are very elusive.
Abilities
Fade - becomes invisible for a short period of time.
Haunt - when the ghost is attacked, it will disappear and appear randomly to attack the attacker, sometimes with illusion.
Pass Object - able to pass through any obstruction.
Possess - takes control of a human by replacing his soul at a short range.


Werewolves
Wolf-like beasts which mutate from men with lycanthropy during full moon.
Abilities
Ravage - morphs into a full-wolf with increased movement and attack speed.
Clouded Moon - transform back into a human to heal or escape.
Lycanthropy - renders the werewolf more immune to damage from humans' abilities.
Howling - increases defense and hitpoints for a short duration, also immune to humans' abilities.


Walking Deads
Moving corpses which have much undeath spirit in them. They are very tough and difficult to be killed.
Abilities
Corpse - lies down on a floor like a corpse and surprise attack a nearby human for bonus damage.
Dead Flesh - reduces damage received.
Rotting Stench - causes humans near to the Walking Dead to stun at a random timing due to the stench.
Undying - when killed, the Walking Dead has a chance to revive.

4.jpg

The Headless Horseman flees at the sight of the holy crucifix while the Undead Slayer gives chase.

Death Reapers
The collectors of souls of dead people. Reapers carry a scythe which is used to hook out the soul from a person and leaving him dead.
Abilities
Gate to Hell - opens a few gates which the Reaper can travel from one to another.
Restless Souls - causes the souls collected by the Reaper to attack any human.
Soul Scythe - collects a number of souls and also draws an amount of Spirit (SP) from a killed human based on the number of souls collected.
Frightener - causes all human players to be blinded by a scary undead face which confuses them.


Dead Trees
Haunted trees which move around the woods, confusing and trapping unwary travellers.
Abilities
Camouflage - morphs into a tree like the surrounding and can stay motionlessly to avoid detection.
Spooking Trees - removes trees or create trees in an area, causing humans unable to attack or use abilities in a short duration.
Entrap - traps a human with trees and roots and causing damage over time.
Tree Spirit - marks a tree with a spirit to observe the surrounding for humans.

8.jpg

Living dead lurking in the corner.

Corpse Eaters
Ravaging ghouls which feed on dead bodies. Skin contact with them can be very deadly.
Abilities
Open Graves - opens a grave to reveal the content for use.
Undead Crows - commands undead crows to attack humans.
Feed - feeds on a corpse to regain hitpoints. Also gives a chance to stun when attacking a human.
Paralyzing Touch - gives a chance to cause slow effect, unable to use ability and lost of control when attacking a human.


Skeletons
The skeletal bodies in the graves becomes animated to attack nearby humans.
Abilities
Skeleton Pile - piles a stack of bones where skeletons rises up and attack humans.
Skeletal Body - reduces damage recevied.
Unbreakable - gives a chance that an attack will hit the hard part of the skeleton's bones and causes no damage.
Skeletal Grasp - marks an area which skeletons rise up from the ground and grab a human.


Headless Horsemen
Cursed horsemen looking for their head. They wander the countryside in the dark searching for humans to behead.
Abilities
Night Mare - the headless horseman's mount can detect humans and bring its master to the location of a human of any where near.
Cursed - whenever the headless horseman is attacked, there is a chance of it increasing its agility for a short time. Increment is stackable.
Skeletal Mount - increases the movement speed of the mount.
Decapitate - gives a chance to cut off the head of a human, causing instant death or inflicts an amount of damage.

7.jpg

Torching up the graveyard.



Human Characters

Exorcists
These holy men practice chasing out unclean spirits out of the undeads, eventually destroying them.
Abilities
Turn Undead - causes damage on an undead and turns it to flee away.
Sense Undead - reveals an area and any undeads within.
Transcend - becomes invisible to the undeads.
Exorcism - causes damage to undeads within an area with slowing effect on closer ones.


Shadow Chasers
Masters of tracking down undeads and are swift in movement. They are skillful in ranged weapons and use torched arrows to burn undeads from afar.
Abilities
Observation - observes the surrounding to find out the location of nearest undead Characters (Heroes).
Tracer - marks an undead to trace it, making it visible and revealing its surrounding for a period of time wherever it goes.
Tracking - increases the Shadow Chaser's speed but consumes mana over time.
Death Hunting - fires an arrow from a far distance, causing stun upon impact on an undead.


Night Watchs
Strong and sturdy men who build defensive walls and guard the villages at night.
Abilities
Throw Axe - strikes an undead with damage over a distance, causing a short stun.
Build Watch Post - builds a small hut which the Night Watch can enter and protect himself at the same time throw spears to attack.
Strength - increases Strength and allows the Night Watch to cut down trees, making the branches into torches for use.
Throw Axe - plant explosives on the ground, which can explode when ignited or destroyed. A chain of explosives can cause a tremendous amount of damage.

11.jpg

The Reaper wandering in the graveyard in search of souls.


Torchers
Specialists of using fire to fight the undeads. They carry different kinds of combustible materials.
Abilities
Fiery Trail - leaves a trail of fire behind the Torcher as he moves.
Throw Oil Bottle - throws a bottle of oil which breaks on the ground and spilling the content which bursts into flame, causing area-damage to undeads within .
Ignite - targets an undead and burns it with oil, causing damage over time.
Spill Oil - pours oil on the surrouding ground, which burns when ignited and cause damage to undeads caught within.


Undead Slayers
Well-known fighters with very good knowledge of the occult. Their weapons were usually specially made to fight undeads and they can survive well alone.
Abilities
Exterminate - heightens the Undead Slayer's senses such that whenever he attacks or become attacked, he returns the targeted undead or attacking undead with additonal slashes with his sword.
Pierce Undead - pierce an undead with a silver spear causing critical damage if the undead is low in hitpoints or in a close distance.
Purge - each slash on an undead causes it unable to use its abilities, also reduces its revive time if it is killed by an Undead Slayer with this ability.
Flare - releases multiple flares which burns undeads nearby.


Ghost Hunters
Expert in trap setting in the woods. Their traps are often well hidden and can kill many undeads at one time.
Abilities
Blade Trap - sets a trap in the appearance of a tree which shoots out spinning blades at nearby undeads.
Net Trap - sets a trap in the appearance of a tree which ensnares nearby undeads with nets.
Hide - hides the Ghost Hunter away from sight for a short duration when walking near to trees.
Undead Lure - uses blood to lure undeads to a location and then attacking them with traps.

E.jpg

Haunted Village.


Undead non-Characters


Night Haunter
The boss character of the undeads. It haunts the woods by releasing undeath spirit to dominate corpses and unleashing undeads to kill humans. It has fast movements and can withstand a very high amount of punishment before being killed.

Shadows
They are used by undeads to spy the surrounding while hiding in the dark. They have a dark body and cannot be detected easily. Other shadows wander the woods aimlessly and they neither harm the humans nor reveal the humans' location to the undeads.


Spectre
Used by the undeads to carry undeads' items or scout. They are invisible and can lurk around humans without their knowing but are unable to attack.

Zombies
Perhaps the lowest form of undead, these are the moving corpses of dead people which have yet completely decompose. It has very low hitpoints in the beginning and can be killed easily.

Ghouls
These undeads are stronger, faster and more dangerous than zombies.

Whisperer Ghosts
Lost souls of the dead. They have a short ranged attack and are invisible when not attacking, sometimes appearing to attack humans from out of nowhere. However, their invisibilty can be revealed by some items or abilities.

Fear Wraiths
They can be raised by an undead with the Fear item, or raised automatically when a human Character is killed. They have a fear aura which reduces the mana of nearby humans and may respawn when killed.


B.jpg

One of the Graveyards near the Cathedral.
 
A

Atreides

Guest
Can you attach the map to your post or something? The dl link didn't work, the page it linked to became weird characters when I clicked on the dl link.
 

esb

Because none of us are as cruel as all of us.
Reaction score
329
You should fix the pictures... or upload them to image shack. But to view them go to the following link, and click on the links there.
http://www.nighthaunting.bravehost.com/*.jpg

Some screenshots look pretty good, but I noticed the one with the werewolf... the head looks odd.
 

darkholy

New Member
Reaction score
6
i need to know how to improve this map.
any suggestions to improve the gameplay so that it becomes more exciting?
 
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