Observers

WERE-Wolf

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my map is a 4v4 map and I want to add a third observer team. Thing is, I want the game to be over when one of the 2 teams die and I dont want the observers spawning with a hall. Even If I put the location in the trees, it still gives them a hall near.

And I would need a trigger to reveal the map for those 4 players only.
 

Tru_Power22

You can change this now in User CP.
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Put a if/then/else check on the create hall trigger. If the player is on the observer team don't run the trigger.
 

N(O.O)B

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Ok, xept I don't even have the trigger yet. I can't find ''reveal map for player X'' :O

Trigger:
  • Map Initialization
    • Events
      • Map Initialization
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Set UnitGroupLeak[1] = (Units owned by (Picked player))
          • Unit Group - Pick every unit in UnitGroupLeak[1] and do (Actions)
            • Loop - Actions
              • Unit - Remove (Picked unit) from the game
          • Custom script: call DestroyGroup(udg_UnitGroupLeak[1])
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area)

I don't know how players are made into Observers in your map, so you will obviously have to alter the "All Players"
 

WERE-Wolf

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ezrzl.jpg


trigger doesnt seem to work
(btw i manually typed the script command and used ''player group as a temp point)

player 9, 10, 11 and 12 are the observers.
 

Mr.Tutorial

Hard in the Paint.
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42
ezrzl.jpg


trigger doesnt seem to work
(btw i manually typed the script command and used ''player group as a temp point)

player 9, 10, 11 and 12 are the observers.

Why would you set a variable in your trigger and not use it.

BTW N(O.O)B's trigger looks right, do you not know how to make that trigger or something, cause if u dont i can make it in a map and give it to you.
 

WERE-Wolf

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Why would you set a variable in your trigger and not use it.

BTW N(O.O)B's trigger looks right, do you not know how to make that trigger or something, cause if u dont i can make it in a map and give it to you.

add it to this and delete the old broken one

dont cha nge anything else pls

ty
 

Attachments

  • (8)Fastest Map Possible v26.w3x
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Mr.Tutorial

Hard in the Paint.
Reaction score
42
add it to this and delete the old broken one

dont cha nge anything else pls

ty

I'm sorry but I don't have the up-to-date version of warcraft, therefor I can't open your map because your using a hashtable.

Keep trying to do his trigger if you can't, it's good experience.
 
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