Xebarsis
New Member
- Reaction score
- 7
In Warcraft 3 I could use For each (Integer A) from 1 to 14, do (Actions)... but I don't understand how to do that in Starcraft 2. So, I made this ridiculous trigger:
Could someone please help me translate this trigger into the looping integer command that Starcraft 2 has so I don't have to waste so much space? Thanks.
Code:
Camera - Pan the camera for player 1 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 2 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 3 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 4 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 5 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 6 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 7 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 8 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 9 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 10 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 11 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 12 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 13 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Camera - Pan the camera for player 14 to (Center of (Playable map area)) over 0.2 seconds with Existing Velocity% initial velocity, 0% deceleration, and Do Not use smart panning
Could someone please help me translate this trigger into the looping integer command that Starcraft 2 has so I don't have to waste so much space? Thanks.