Hi,
I've been working on a map where the player moves up 'levels' of the map via elevators (i.e. the map looks like a giant staircase). For this purpose, once a player has gone 'up' they should not be able to get back 'down', however, other players should be able to keep going 'up'.
Also, monsters from the level above should not be able to go 'down' (elevators only operate when all monsters of current level are dead, so monsters going 'up' is no problem).
I'm sure there must be a simple way to do this, but I'm having trouble finding it.
At the moment, the elevator simply comes back down automatically after 3 seconds. Some sort of "Wait until all user-players units have left the region" would be mighty helpful, but I cant get that happening.
Thanks in advance
I've been working on a map where the player moves up 'levels' of the map via elevators (i.e. the map looks like a giant staircase). For this purpose, once a player has gone 'up' they should not be able to get back 'down', however, other players should be able to keep going 'up'.
Also, monsters from the level above should not be able to go 'down' (elevators only operate when all monsters of current level are dead, so monsters going 'up' is no problem).
I'm sure there must be a simple way to do this, but I'm having trouble finding it.
At the moment, the elevator simply comes back down automatically after 3 seconds. Some sort of "Wait until all user-players units have left the region" would be mighty helpful, but I cant get that happening.
Thanks in advance