PsychoticX
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I have an ability casting 8 shockwaves away from a unit in different directions. If a unit gets hit by any one of them, they shouldn't take any more damage from that instance of the ability. How can I make any unit which receives damage from this immune to it for the rest of the instance?
As it stands, a unit standing in melee range will get hit 3 or 4 times...
As it stands, a unit standing in melee range will get hit 3 or 4 times...