Order Bloodust

ic3_water

Member
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0
I dont know why it mt trigger dont work . This skill like track in dota , use Faerie Fire on target , then order dummy unit cast bloodust on casting unit.
Code:
Hunt
    Events
        Unit - A unit Begins casting an ability
    Conditions
        (Ability being cast) Equal to Hunt 
    Actions
        Set HuntCaster = (Triggering unit)
        Trigger - Turn on HuntCaster <gen>
        Wait (20.00 + ((Real((Level of Hunt  for (Casting unit)))) x 5.00)) seconds
        Trigger - Turn off HuntCaster <gen>
Code:
HuntCaster
    Events
        Time - Every 2.00 seconds of game time
    Conditions
    Actions
        Unit - Create 1 Hunt Dummy for (Owner of HuntCaster) at (Position of HuntCaster) facing Default building facing degrees
        Unit - Add BloodlustHunt  to (Last created unit)
        Unit - Set level of BloodlustHunt  for (Last created unit) to (Level of Hunt  for HuntCaster)
        Unit - Order (Last created unit) to Orc Shaman - Bloodlust HuntCaster
        Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
 

the_ideal

user title
Reaction score
61
Try setting huntcaster to (triggering unit) instead of casting. Also, you don't need huntcasterlevel because you can just use - "Level of Ability for (huntcaster)" instead of using a separate variable.

Also, your generic expiration timer removes the unit, you don't need to remove it after the wait.
 

ic3_water

Member
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0
Try setting huntcaster to (triggering unit) instead of casting. Also, you don't need huntcasterlevel because you can just use - "Level of Ability for (huntcaster)" instead of using a separate variable.

Also, your generic expiration timer removes the unit, you don't need to remove it after the wait.

I have change like you say but it still not work.
 

Expelliarmus

Where to change the sig?
Reaction score
48
dont work
In what way it doesn't work?
Does the Hunt Dummy get created?
Does the Dummy cast Bloodlust?
Have you checked the manacost/range/casting time/targets allow/ etc?
 

ic3_water

Member
Reaction score
0
In what way it doesn't work?
Does the Hunt Dummy get created?
Does the Dummy cast Bloodlust?
Have you checked the manacost/range/casting time/targets allow/ etc?

-The Hunt Dummy get created
-No cast
-Dummy's mana is 99999999 , range cast 600 , casting time = 0 , target : Air , Ground , Friend , Organic , Self , Neutral .
:confused::confused::confused::confused:
 

Cokemonkey11

New Member
Reaction score
18
Is there only 1 unit casting the ability?

This script isn't MUI and therefor if theres more than one of the unit casting the same abil it will become fuxorized
 

Jagan

New Member
Reaction score
30
Is it working now? If not, maybe it's because of this (the bolded part should be the HuntCaster variable).

Code:
Hunt
    Events
        Unit - A unit Begins casting an ability
    Conditions
        (Ability being cast) Equal to Hunt 
    Actions
        Set HuntCaster = (Triggering unit)
        Trigger - Turn on HuntCaster <gen>
        Wait (20.00 + ((Real((Level of Hunt  for ([B]Casting unit[/B])))) x 5.00)) seconds
        Trigger - Turn off HuntCaster <gen>
 
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