M
MoolT
Guest
Ok so here's what I meant it to do.
A unit dies, it is acknowledged by the trigger.
[condition]
The player owning the unit must type -revive
[actions]
Send your screen over to the player.
A unit dies, it is acknowledged by the trigger.
[condition]
The player owning the unit must type -revive
[actions]
Send your screen over to the player.
Code:
Dying Group
Events
Unit - A unit Dies
Conditions
((Triggering unit) is in (Units of type Survivor)) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Entered chat string) Equal to -revive
Then - Actions
Camera - Pan camera for (Triggering player) to (Position of (Triggering unit)) over 1.00 seconds
Else - Actions