Pillage "Data - Salvage Cost Ratio"

luckbox

New Member
Reaction score
1
Does anyone know what that exactly means in the object editor?

it reads:
Data - Salvage Cost Ratio: 0.50

im guessing 50% of damge taken by the building = the gold u gain ?

i just want confirmation so i can balance my map,

plz let me kno! thanks.


-- and while im on that note: what is accumulation step?
or is there a help-me link i should kno about
i alrdy have Abilities introduction by sooda
but its nt there :\
 

Sooda

Diversity enchants
Reaction score
318
http://www.wc3c.net/showthread.php?t=79065&highlight=salvage+cost+ratio
Explains how Pillage ability works. Last two post are really accurate. It uses unit' s cost (wood & lumber) and does not use unit bounty. For example if target costs only 100 gold and has 100 health and salvage cost ratio is 1 (1 = 100%, 0.01 = 1%) and your attacker does 47 damage you get instantly 47 gold. 'Salvage cost' shows how much resources can you get from unit (By default 50 % of its cost) and accumulation step adds gold to player when attacker has earned at least so much gold. Because gold is counted with integers (1; 2; 3; 4; 5; 6; etc) and when you set it to 10 for example then attacker needs to earn at least 10 gold from damage before it gets added to player gold. There is hidden counter which keeps track how much gold attacker has gathered over time. Last example if 'step' is set to 5 and you do 7 damage, player gets 5 gold and 2 gold is kept until gold sum gets to 5 or over it and gold is given to player again.
 

luckbox

New Member
Reaction score
1
cool, thanks mate!
still a little confused, but i think i get how it works now, sorta hah
a
ill keep reading
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top