iTzShiny
New Member
- Reaction score
- 0
Yep it was solve so +rep.
Trigger:
- If/Then/Else multiple functions
- if -
- Player (Integer A) is playing == to true
- then -
- Unit - Create 1 (Unit) for Player(Integer A) at (Position) facing default building degrees (270)
- else -
^ "If" Comes out as Condition? Is this right?
Correct, btw, (unit) is whatever unit you want, and (position) is the spot you want them spawned, but yes, thats how it works, in order for it to not come out as a condition, you gotta copy it straight from WE