The polar projection BJ function used for like knockback effects?
It takes 2 parameters, right?
What do the 2 parameters mean?
And what does it do?
so, it returns what?
I'm sorry if I'm not clear enough, but plz help
Thx
It takes 2 parameters, right?
What do the 2 parameters mean?
And what does it do?
Code:
function KnockBack
[INDENT]SetUnitLocation(somethinglikethat)(Unit, PolarProjectionBJ()[/INDENT]
I'm sorry if I'm not clear enough, but plz help
Thx