Problem w/ starting locations

setari

New Member
Reaction score
2
in my map i'm making, I have a problem with starting locations? Like I put them there in the WE, but then when I start the game up only player blue spawns, there are 4 players, me (red), P2(blue), P3 (teal) and P4(purple). but only blue spawns up...

also, is there a way to set it so when one player's crypt dies, they lose? I might know how but i just want to make sure.
 

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
I don't know the first one but here's the crypt:
Code:
Untitled Trigger 001
    Events
        Unit - A unit Dies
    Conditions
        (Unit-type of (Triggering unit)) Equal to Crypt
    Actions
        Game - Defeat Player 1 (Red) with the message: Defeat!
 

setari

New Member
Reaction score
2
Ok, here's the code:

Code:
Untitled Trigger 001
    Events
        Unit - A unit Dies
    Conditions
        (Triggering unit) Equal to Crypt 0007 <gen>
    Actions
        Game - Defeat Player 4 (Purple) with the message: Defeat!

I meant to actually click mine, but i figured this way i could test it. thanks !

edit: oh and if anyone knows my other problem dont hesitate to tell me... >.<.
 

demotry241

Don't Ever Categorize Yourself.
Reaction score
105
are you testing the map via WE, if so only yourself and 1 enemy player will play.

test the map via wacraft.
 

setari

New Member
Reaction score
2
I have p1,2,3,and 4 up in player properties, as undead. (i'm undead too) should I post my map?

Edit: (and yeah Ub3r, Demo told me lol)

Edit again: alright now they all work for some reason... weird.
 
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