pride2518
New Member
- Reaction score
- 4
Trigger:
- Untitled Trigger 001
- Events
- Time - Every 1.00 seconds of game time
- Conditions
- Actions
- If ((Player 1 (Red) controller) Equal to User) then do (Unit - Create 1 Footman for Player 1 (Red) at (Center of Region 000 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 2 (Blue) controller) Equal to User) then do (Unit - Create 1 Footman for Player 2 (Blue) at (Center of Region 003 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 3 (Teal) controller) Equal to User) then do (Unit - Create 1 Footman for Player 3 (Teal) at (Center of Region 007 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 4 (Purple) controller) Equal to User) then do (Unit - Create 1 Footman for Player 4 (Purple) at (Center of Region 001 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 5 (Yellow) controller) Equal to User) then do (Unit - Create 1 Footman for Player 5 (Yellow) at (Center of Region 006 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 6 (Orange) controller) Equal to User) then do (Unit - Create 1 Footman for Player 4 (Purple) at (Center of Region 002 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 7 (Green) controller) Equal to User) then do (Unit - Create 1 Footman for Player 7 (Green) at (Center of Region 004 <gen>) facing Default building facing degrees) else do (Do nothing)
- If ((Player 8 (Pink) controller) Equal to User) then do (Unit - Create 1 Footman for Player 8 (Pink) at (Center of Region 005 <gen>) facing Default building facing degrees) else do (Do nothing)
- Events
Even though there is no one that controls Player 3/4/5/6/7/8, it still spawns footmens for them :/
Any ideas why?