hey guys...
ive got a problem with my spawn like the title already says...
if you ever played angel arena or hell vs heaven or any map with the same "spawn system" you know how it works for every other i try to explain it....
there are several doors...behind them creeps are created and ordered to move to a region...the door opens for the unit and closes some seconds after they are through...
my problem there is that no matter what i changed they walk back to the door (they cant move further because the doors is closed) or fly over it back to the point they are created...i managed avoiding it by replacing the unit with the same unit-type when it reached the region it was ordered to move to...but some of my spells create a unit in these regions too sometimes and they are replaced too (even if i triggered that they shouldnt be replaced -.-)....also the units are replaced all the time so its impossible to select them...
so my question....how is it possible to manage that the spawned units stay at the point they are ordered to and if they are pulled away they move back to this point??
thanks in advance
greetz happy
ive got a problem with my spawn like the title already says...
if you ever played angel arena or hell vs heaven or any map with the same "spawn system" you know how it works for every other i try to explain it....
there are several doors...behind them creeps are created and ordered to move to a region...the door opens for the unit and closes some seconds after they are through...
my problem there is that no matter what i changed they walk back to the door (they cant move further because the doors is closed) or fly over it back to the point they are created...i managed avoiding it by replacing the unit with the same unit-type when it reached the region it was ordered to move to...but some of my spells create a unit in these regions too sometimes and they are replaced too (even if i triggered that they shouldnt be replaced -.-)....also the units are replaced all the time so its impossible to select them...
so my question....how is it possible to manage that the spawned units stay at the point they are ordered to and if they are pulled away they move back to this point??
thanks in advance
greetz happy