T
trygon11
Guest
K what i have so far is this. hopefully i can get some help cuz its not workin proper
[Trigger 1]
Code:
Untitled Trigger 014
Events
Unit - A unit comes within 200.00 of Scryathor Merchant 0086 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Destroy (Last created special effect)
Quest - Display to (All players controlled by a ((Owner of (Triggering unit)) controller) player) the Quest Discovered message: Hello new adventure...
Quest - Create a Optional quest titled Stolen Merchandise with the description The Merchant outsid..., using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Trigger - Turn off (This trigger)[Trigger 2]
Code:
Untitled Trigger 016
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the overhead of Scryathor Merchant 0086 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl[trigger 3]
Code:
Untitled Trigger 017
Events
Unit - A unit Acquires an item
Conditions
((Last created quest) is enabled) Equal to True
(Item-type of (Item being manipulated)) Equal to Scryathor Emrald
(Item-type of (Item being manipulated)) Equal to Flag of Peridion
(Item-type of (Item being manipulated)) Equal to Keg of Barromine Rum
Actions
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players controlled by a ((Owner of (Triggering unit)) controller) player) the Quest Update message: Oh! Thank you so mu...
Player - Add 100 to (Owner of (Triggering unit)) Current gold
Hero - Add 250 experience to (Triggering unit), Show level-up graphics
Trigger - Turn off (This trigger)Now the problem i have is that well k first off my hero will go to the quest giver the mark disapears and quest goes into my log. so far so good. alright now my hero gets the 3 items needed. into his inventory. goes back to the quest giver and nothing happens.
[Trigger 1]
Code:
Untitled Trigger 014
Events
Unit - A unit comes within 200.00 of Scryathor Merchant 0086 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Destroy (Last created special effect)
Quest - Display to (All players controlled by a ((Owner of (Triggering unit)) controller) player) the Quest Discovered message: Hello new adventure...
Quest - Create a Optional quest titled Stolen Merchandise with the description The Merchant outsid..., using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Trigger - Turn off (This trigger)[Trigger 2]
Code:
Untitled Trigger 016
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the overhead of Scryathor Merchant 0086 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl[trigger 3]
Code:
Untitled Trigger 017
Events
Unit - A unit Acquires an item
Conditions
((Last created quest) is enabled) Equal to True
(Item-type of (Item being manipulated)) Equal to Scryathor Emrald
(Item-type of (Item being manipulated)) Equal to Flag of Peridion
(Item-type of (Item being manipulated)) Equal to Keg of Barromine Rum
Actions
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players controlled by a ((Owner of (Triggering unit)) controller) player) the Quest Update message: Oh! Thank you so mu...
Player - Add 100 to (Owner of (Triggering unit)) Current gold
Hero - Add 250 experience to (Triggering unit), Show level-up graphics
Trigger - Turn off (This trigger)Now the problem i have is that well k first off my hero will go to the quest giver the mark disapears and quest goes into my log. so far so good. alright now my hero gets the 3 items needed. into his inventory. goes back to the quest giver and nothing happens.