Removing Wards

YoyoZ

New Member
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3
Hey, how do you remove wards as a unit that is classfication under wards can not be removed by unit-remove.

If there is not way, then how can a make a unit not have any commards if not using the classification of wards?
 

Whisky

New Member
Reaction score
45
How about locust?

Or you could add 1 second expiration timer to the ward you want to remove.
 

Rainther

I guess I should write something of value here...
Reaction score
61
First of all
JASS:
call UnitRemoveAbility(<unit>,'Aatk')
call UnitRemoveAbility(<unit>,'Amov')


Which can be written in Custom Text too.
This will disable the units ability to move, patrol, stop, hold position and attack. Remember that you can't restore it though.
 

YoyoZ

New Member
Reaction score
3
what do you mean y can't b restored? so what happens when the player presses the buttons or uses the smart right click?
 
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