WackO_WilL
New Member
- Reaction score
- 4
I am Making a viking map where tree's Will be used Through out the entire game, Youll never Get enough tree's. So i need some way. To make tree's appear, In a random direction, Around a random tree, Of the same typ, (Using 3 different trees) to appear.
This is what i have sofar.
Events
Time - Every 3.00 seconds of game time
Actions
Destructible - Create a Winter Tree Wall at ((Position of (Random destructible in (Entire map) matching ((Destructible-type of (Random destructible in (Entire map))) Equal to Winter Tree Wall))) offset by (3.00, 3.00)) facing (Random angle) with scale 1.00 and variation 0
That one really hurt my mind, Its super long. ANyways. It doesn't Work at all. But i know that you can some how do this, What i need is something like
Actions-
Every 3 seconds.
Results-
Select a random tree equal to Winter Tree wall
Create a Winter tree wall (Random variation) In a random spot Around the selected destructible, between 3 to 6 Feet.
I don't know howlarge a Warcraft III UNit is, If you answear this, Can you tell me a nice intinger for a tree that is 1.80-2.20 Scale? Thank you in advanced.
This is what i have sofar.
Events
Time - Every 3.00 seconds of game time
Actions
Destructible - Create a Winter Tree Wall at ((Position of (Random destructible in (Entire map) matching ((Destructible-type of (Random destructible in (Entire map))) Equal to Winter Tree Wall))) offset by (3.00, 3.00)) facing (Random angle) with scale 1.00 and variation 0
That one really hurt my mind, Its super long. ANyways. It doesn't Work at all. But i know that you can some how do this, What i need is something like
Actions-
Every 3 seconds.
Results-
Select a random tree equal to Winter Tree wall
Create a Winter tree wall (Random variation) In a random spot Around the selected destructible, between 3 to 6 Feet.
I don't know howlarge a Warcraft III UNit is, If you answear this, Can you tell me a nice intinger for a tree that is 1.80-2.20 Scale? Thank you in advanced.