Res Hero help

Mcbeazy

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I am currently helping a friend make an RPG. This would be my first large scale time making a map and I have quests down and such, but I in the game depending on your hero you start in a different spot int he map. So without using like an "altar" to res them I was wondering if there was a way to res them back where they started instead of making a trigger that would res them all in the same spot.
 

Mcbeazy

New Member
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2
Well I have looked for an example of this, because I have never done one before and cannot find one. I have only a basic idea of how to make this trigger.
 

SaintMorose

New Member
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26
for each int A from 1 - 12 (or how ever many players you have

set spawn (point array) [ Int A ] = position of Hero [ Int A ]


so long as you have each hero store to a unit array when they are created.
 
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