the_ideal
user title
- Reaction score
- 61
Trigger:
- For each (Integer A) from 1 to 33, do (Actions)
- Loop - Actions
- Set point1 = (Random point in (Playable map area))
- Item - Create (Random level -1 Permanent item-type) at point1
- Custom script: call RemoveLocation (udg_point1)
- Set point1 = (Random point in (Playable map area))
- Item - Create (Random level -1 Powerup item-type) at point1
- Custom script: call RemoveLocation (udg_point1)
- Set point1 = (Random point in (Playable map area))
- Item - Create (Random level -1 Purchasable item-type) at point1
- Custom script: call RemoveLocation (udg_point1)
- Loop - Actions
Why did this create a bunch of potions of invulnerability when I tested. There were other items too, but tons and tons of potions of invulnerability.
Anything helpful = +rep
Thanks a lot!