How do I get a Unit to multi Produce. Exp:
Event: A unit enters Reg Y
condition:x
Action: Create 1 Roach at Reg: A
....
I want it to Keep Creating that unit every 1 Second.
Event: Every 1 Game time.
Condition:
Action: Create 1 Roach at Reg:Y
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This is how i need it. I will have say 5 Regions 1 Roach 1 Zergling 1 Zealot When a Unit enters the Roach Region i need it to spawn a Roach every 1 Second of game time. If i move him to the Zergling Region i need it to stop making the roach and make a Zergling every 1 Second of game time.
Can some one help please. Ive been trying to get it to work for Hours.
have another trigger that is
event: any unit enters region Y
action: set insidevariable = true
event: any unit leaves region Y
action: set insidevariable = false
and have this insidevariable as a condition for the every 1 game time.
this only works vaguely though since its not an array eg an array for each player or each unit(if u understand what i mean)
im just giving you the basic setup you probs will need it to be an array though because you dont want it so player 1s marine enters region y and then player 2s marauder enters region y and then player 1s marine leaves region y, but you still got player 2s marauder in region y but the flag will have changed to false from marine leaving region.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.