Hi. I made a spawn trigger, and after 7 waves map started to run very sloooowly (30 fps -> 20 fps -> 10 fps -> 0,5 fps)
Can You look at this and say if it leak?
Sorry for eventually mistakes at translating, but I have polish World Editor and I wanted better text to understand for You.
Hope that someone will know
Can You look at this and say if it leak?
Code:
RedMobs
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Unit - Create 5 Sludge Minion for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Lesser Dark Minion for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Lesser Lava Spawn for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Skeleton Archer for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Sludge Flinger for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Skeletal Orc for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Dark Minion for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Lava Spawn for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Greater Dark Minion for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Zombie for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Sludge Monstrosity for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Skeletal Orc Grunt for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Burning Archer for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Skeletal Orc Champion for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 5 Greater Lava Spawn for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Jednostka - Create 15 Dark Minion (Mass) for Player12 (Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 6.00 seconds
For each (Integer A) from 1 to 2, do (Actions)
Loop - Actions
Jednostka - Create 1 Fire Lord for Player12 Brown) at (Center of Red <gen>) facing default building orientation degrees
Wait 30.00 seconds
Hope that someone will know