Spawn People?

grognog

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I want to make a spawn based game.
But i don't know how to make the guys spawn like in Lordearon Tactics where there is a max and you can make castles.
Anyone tell me how?
 

Komaqtion

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Have no idea what you're talking about :S What is Lordearon Tactics ?
 

grognog

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its a spawn based game where ppl spawn at your base every 2 or 3 minutes. look it up at epicwar.com
 

Komaqtion

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Maybe use the food then ?

And before spawning, check how much food the player has left, and if it's enough then spawn, else don't and maybe display a message :D
 

grognog

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Trigger:
  • Events
    • Time - Every 5.00 seconds of game time
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Player 1 (Red) Food cap) Greater than or equal to ((Player 1 (Red) Food used) + 2)
        • Then - Actions
          • Unit - Create 1 Footman for Player 1 (Red) at (Center of Region 000 <gen>) facing Default building facing degrees
        • Else - Actions
          • Game - Display to Player Group - Player 1 (Red) the text: You do not have eno...

Works =)
 

Komaqtion

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Though that still works only for Player 1 (Red), so you might wanna do this:
Trigger:
  • Spawn Food
    • Events
      • Time - Every 5.00 seconds of game time
    • Conditions
    • Actions
      • For each (Integer A) from 1 to 12, do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Player((Integer A))) Food used) Less than or equal to (((Player((Integer A))) Food cap) - 2)
            • Then - Actions
              • Set TempPoint = (Center of Region 1 <gen>)
              • Unit - Create 1 Footman for (Player((Integer A))) at TempPoint facing Default building facing degrees
              • Custom script: call RemoveLocation(udg_TempPoint)
            • Else - Actions


It also leaked so I added that variable, and the custom script :D
 

grognog

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Trigger:
  • Other Spawning way
    • Events
      • Time - Every 5.00 seconds of game time
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Number of living Footman units owned by Player 1 (Red)) Less than 15
        • Then - Actions
          • Unit - Create 1 Footman for Player 1 (Red) at (Center of Region 000 <gen>) facing Default building facing degrees
        • Else - Actions
          • Game - Display to Player Group - Player 1 (Red) the text: You have capped in ...

Also Works :)
 

Komaqtion

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Do you even know what bump is ?
It's
B ring
U p
M y
P ost

Which means that if nobody has replied to your thread for at least 24 hours and you haven't gotten an answer to your question, you can bump to bring the thread to the top !

Remember, 24 HOURS!

And also, I believe you've already gotten an answer to your question, right ?

And use my trigger, as it is leakless, or add the stiff inside the "If" from my trigger to replace your create unit action :D
 
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