spawning creeps

Mr.Tutorial

Hard in the Paint.
Reaction score
42
Trigger:
  • Untitled Trigger 001
    • Events
      • Time - Every 2.00 seconds of game time
    • Conditions
    • Actions
      • Unit - Create 1 Footman for Neutral Hostile at (Center of Region 1 <gen>) facing Default building facing degrees
      • Unit - Create 1 Footman for Neutral Hostile at (Center of Region 2 <gen>) facing Default building facing degrees


Use 2 regions, 1 for each trigger. And change to whatever unit and player you want.
 

millzy

Ultra Cool Member
Reaction score
44
i suggest you use points instead of regions it will leak and cause your game to lag

Trigger:
  • Set temp_point = (Center of region one <gen>)
    • Unit - Create 1 your unit for Player x at temp_point facing Default building facing degrees
    • Custom script: call RemoveLocation (udg_temp_point)
    • Set temp_point = (Center of region two <gen>)
    • Unit - Create 1 your unit for Player x at temp_point facing Default building facing degrees
    • Custom script: call RemoveLocation (udg_temp_point)
 

Rakaesa

Member
Reaction score
5
Temp point is a variable, and custom script you have to write the script yourself (Just write what he wrote)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      • Ghan
        Administrator - Servers are fun

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top