Darkenneko
TH.net Regular
- Reaction score
- 3
Hey everyone,
I'm having trouble getting this right, I want to create a Trigger that deals damage by a certain attribute, but also, includes bonuses.
This is what I have so far, anyone can help?
I'm having trouble getting this right, I want to create a Trigger that deals damage by a certain attribute, but also, includes bonuses.
Code:
Swift Strike Level 1
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Swift Strike
Actions
Unit - Cause (Triggering unit) to damage (Triggering unit), dealing ((Real((Agility of (Triggering unit) (Include bonuses)))) x 2.00) damage of attack type Hero and damage type Normal