Spell Suggestions Please

Juliano

New Member
Reaction score
8
Hello!

I'm starting to make a new rpg, but I don't have much ideas of some abilityes...

And I would like to know if someone helps me with it :/

I must say that I don't know jass, and I'm starting on advanced triggers...

So... someone knows a good spell for a ultimate, with a holy hero, like the paladin(in my map there's one hero called Crusader, but I have no good ideas of ultimate :/)

And for a "Rifleman" hero, in my map I created a Dwarven Hunter, but I don't have good ultimate ideas too...

If someone could help I'll credit in my map..
Thanks
 

Master

Thou shall be helped by...The Black Adder!
Reaction score
72
Holy hero ability Ultimate:
Divine help
Grants regeneration (HP and Mana both) over time on the hero and leaves him invulnerable while he regenerates. Synergies with channeling spells, which he can do with no interruption.

Rifleman Ultimate:
Reload:
Automatically reloads all of Rifleman's spells.
Synergies with spells, non-passive ones.
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
for paladin:
Revive :) You can give random buffs to units get revived, so you have a little change. Maybe revive a totally other unit.
I saw a map with a spell you could revive enemy zombies and they come to you as footman and rifleman.

For Rifleman:
The classic Snipe ability :)
Maybe with a crit chance and if it does critical strike add a stun.
Maybe an idea for Jass people: If you click at the head of unit do critical :)
 

Juliano

New Member
Reaction score
8
wll... not bad, but I would like something more offensive for the Crusader...

the Rifleguy ability I decided:

Perfect Aim, attacks causes the target to have reduced armor.
 
G

gwingetinkoq

Guest
God's Power:
Activable
high mana cost
high cooldown
medium casting time
The Holy Crusader Pray To Borrow The God's Power , make him /& his allies invulnerable and grant himself the abillity to 1 hit kill for the next 10 seconds.

when the crusader cast it , play the unit's animation spell or channel.

if it is imba , then make him sacrifices his own life.
 

Halofan

New Member
Reaction score
7
Holy hero ability Ultimate:
Rifleman Ultimate:
Reload:
Automatically reloads all of Rifleman's spells.
Synergies with spells, non-passive ones.

I like that... can I use it for one of my guys? I would obviously make some changes, it wouldn't be the same exact spell. +rep...

As for the Crusader, make a spell that is like Storm Bolt, except it kills the unit on impact. And make the Target art Holy Light, and the missile can be DragonHawk Rider or Couatl or something.
 

Juliano

New Member
Reaction score
8
Great Tinki3!!!

I have +rep some of that people, includig you!

I have choosen one ability, but I don't know exactly how to do it...

If you or someone help me doing the spell I will add on credits on my map that will be done in half a month...

There's the spell if someone wants to help with a demo map, or just the trigger.

Wrath of God - [Level X]

The crusader calls the power of the gods to damage enemyes, causing random blasts around him, each blast deals AOE damage and stuns enemyes, also heals increases nearby allies regeneration greatly. Lasts 5 seconds. Channeling.

[Lvl1] Each blast deals 75 damage.
[Lvl2] Each blast deals 150 damage.
[Lvl3] Each blast deals 225 damage.
[Lvl4] Each blast deals 300 damage.
[Lvl5] Each blast deals 375 damage.

__________
Ok I know that I must base this spell from Tranquility, create dummyes that may cast a modified war stomp(I have a holy Stomp model), but... how I will make to create random units?And how I will remove them as the spell is finished?How I can control the number of units per second?

Im a bit confused:( could someone explain a trigger, no Jass plz...
+rep
+credit in map
 
K

Kevin

Guest
dude, use the Rain of Chaos spell. It does random hits and stuns. You just have to disable the spawning function (don't allow it to create units).

This eliminates your need to even bother with dummy units.
 

Tinki3

Special Member
Reaction score
418
Ok I know that I must base this spell from Tranquility, create dummyes that may cast a modified war stomp(I have a holy Stomp model), but... how I will make to create random units?And how I will remove them as the spell is finished?How I can control the number of units per second?
I'll make a trigger for you then :D

edit: or do you want me to upload a map with everything?
 

Juliano

New Member
Reaction score
8
Good idea kelvin, but I wold like a "around the caster" spell, not a AOE, and also it must heal nearby allies...


to Tinki3:

do as would be best for you, all I need to do is thank you...
 
R

Ranik

Guest
Hey, rushed trough your posts to see if i could help with wnything else, and i found this thing.... Create a custom invisible healing ward for the healing part, xD kinda easy....
 
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