Joker(Div)
Always Here..
- Reaction score
- 86
First Trigger seems fine.
Second Trigger, where did you set your "Damage taken" variable? Also, turning on the "Retribution Damage" trigger is unnecesary. Just keep the Third trigger on.
Third Trigger, use this
instead of this
Your problem is most likely in your variables
Second Trigger, where did you set your "Damage taken" variable? Also, turning on the "Retribution Damage" trigger is unnecesary. Just keep the Third trigger on.
Third Trigger, use this
Code:
Actions
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
instead of this
Code:
Wait 3.00 game-time seconds
Floating Text - Destroy (Last created floating text)
Your problem is most likely in your variables