Thx dudeTake this Trigger and modify it as needed.
Trigger:
- Middle Map Vision All
- Events
- Time - Elapsed game time is 5.00 seconds
- Conditions
- Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Loop - Actions
- Visibility - Create an initially Enabled visibility modifier for PlayerNumber[(Integer A)] emitting Visibility across Middle Map Vision <gen>