Storm Spirit Wars 1.04 released!

ZlolZ

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This new created map, is inspired by DotA's hero - Storm Spirit. In this map, every player will pick a Storm Spirit element out of 5 elements: Fire, Water, Earth, Electy and Nature.

Each of the element Storm Spirit has their own ''element area'' respectively. When they enter their element area, they will recieve positive power. Example: For Fire Storm Spirit enter its element area will get immolation on its body and minor HP regeneration. So, if Fire Storm Spirit is inside its area fighting an other element Storm Spirit (eg. Earth Storm Spirit), the Fire Storm Spirit will have higher chance of winning because it has immolation and extra minor HP regeneration.

Here are the lists of the benefit in element areas:
Fire element area: When the fire Storm Spirit enters its element area, it recieves immolation (55 damage/sec in 425 AOE) and 3 HP regen. It will also has Fire Ancestors to protect him from the other element enemies (Nature, Water, Electy and Earth)

Nature: When the nature Storm Spirit enters its element area, it recieves the ancient nature presence - increasing its HP regen by 8 and armor by 10.

Water: When the water element Storm Spirit enters its element area, it recieves the ancient water presence - increasing its HP reg by 12 and mana reg by 4. It also has Water Ancestors to protect him from other element enemies. (Nature, Fire, Electy and Earth)

Electy (Electric): Electy Storm Spirits don't have element areas, but they have extra 2.25 mana regen and 0.5 intel growth per level.
Earth: When the earth element Storm Spirit enters its element area, it has no collision size and able to walk through anything. Other than that, it has increased 30% attack damage.


Other than that, each Storm Spirit element has their own special ability to be learnt. They can learn their ability by buying it at the ''Lor' d Xamzo'' shop. After you have bought, you have have one extra ability on your hero which is your special ability.


Nature - Overgrowth from DotA: Summons huge overgrowth roots on the area of effect around Storm Spirit, entangling every units affected, dealing damage per second.
Fire - Hellcall: Calls the flames of hell down to earth, burning the ground and silencing enemy units. Deals damage per second to units that are hit by hellcall in the area of effect and silencing them.
Water - Whirlpool: Summons a gigantic whirlpool that sucks everyone inside it, dealing damage per second in the area of effect.
Earth - Reverse Polarity from DotA: Due to some unknown property matter, the Storm Spirit slams the ground, sucking all nearby enemy units to the centre of Storm Spirit, dealing damage and stunning them.
Electy - Thundergod's Wrath from DotA: Calls down the wrath of zues, thunderstriking every enemy Storm Spirits around the whole map, dealing damage to them.

Storm Spirit Pic.jpg


Storm Spirit Pic2.jpg


Storm Spirit Pic3.jpg


You may download it here!!! http://zlolzmaps.com/


Any problems, bugs and requests? Visit ZlolZ's official forum at zlolzforum.ucoz.com/Send an email to me at [email protected], or else visit zlolzmaps.com!

Changelog to 1.04:
-Edited loading screen, no need to press a key to continue
-Water elemental area adjusted healing rate: HP regen to 12
-Now players are able to recieve the element area message without waiting it to appear every few minutes by typing: -area
-Displays warning message when a player requires 5 more kills to win the game
-Edited some tooltips
-Now Earth element Storm Spirits enter its element zone also increases attack damage by 30% instead of just collision zero.

Credits:
-Great Lightning model by Tranquil
-FountainofAyleidWater model by skrab
-LavaColossus model by DonDustin
-We Are Electric music by Flying Steps
-Water Elemental model by alfredx_sotn
-Storm Spirit spell triggers by popo80000
-And also, to my supporters of course!
 

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  • Storm Spirit Wars 1.04 [P].w3x
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