Swiftblaze
New Member
- Reaction score
- 2
Is it possible to use "Takes damage" as a generic unit event? If not, is there any way to use it in such a manner? I want to make it so that when a unit takes damage, it will gain mana.
make a trigger that runs everytime a unit comes into the game
Event: Unit takes damge
Condition:Triggering unit is a hero(unless thast not what you want)
Action<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" />lace what you want here like heal or give gold ect..
Unit - A unit Is attacked
Please don't constantly say that WEU corrupts. I used it for about half a year and never had my map crash or get corrupted or anything similiar like all the rumours are about WEU. (I don't have WEU now btw)Don't use WEU, want you map get corrupted?