Metallica-
New Member
- Reaction score
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I cant seem to figure this out, I need the creeps to spawn when a sound or a skill is cast/playted.
This is what I have, but they lik,e summon at the start of the game all at once..
any advice?
This is what I have, but they lik,e summon at the start of the game all at once..
any advice?
Trigger:
- Spawns Red
- Events
- Map initialization
- Conditions
- Actions
- Unit - Create 12 Scout (Level 1) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Footman (Level 2) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Archers (Level 3) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Raider (Level 4) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Ghoul (Level 5) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Knight (Level 6) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Huntress (Level 7) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Tauren (Level 8) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Abomination (Level 9) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Rifleman (Level 10) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Troll Headhunter (Level 11) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Glaive Throwers (Level 12) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Mortar Team (Level 13) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Hippogryph (Level 14) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Demolisher (Level 15) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Meat Wagon (Level 16) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Crypt Fiend (Level 17) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Flying Machine (Level 18) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Chimaera (Level 19) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Kodo Beast (Level 20) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Druid of the Talon (Level 21) (Night Elf Form) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Gargoyle (Level 22) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Troll Witch Doctor (Level 23) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Priest (Level 24) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Spell Breaker (Level 25) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Shaman (Level 26) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Banshee (Level 27) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Mountain Giant (Level 28) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Bear (Level 29) (Level 4) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Beserk Quilbeast (Level 30) (Level 4) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Wait until ((Ability being cast) Equal to Summon Creeps ), checking every 0.10 seconds
- Unit - Create 12 Firelord (Boss) for Player 12 (Brown) at (Center of Player Red Spawn <gen>) facing Default building facing degrees
- Events