The missles refuse to explode

HG-Bonfire

New Member
Reaction score
22
Hey, Im working on yet another minigame for my party game, this time its a sort of missle dodging game. Heres the triggers I used for it.

Code:
Dodger Initialization
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Trigger - Turn off (This trigger)
        Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Dodgers <gen>
        Camera - Apply Dodgers Start <gen> for Player 1 (Red) over 0.00 seconds
        Camera - Apply Dodgers End <gen> for Player 1 (Red) over 2.00 seconds
        Wait 3.00 seconds
        Camera - Apply Dodgers Start <gen> for Player 1 (Red) over 2.00 seconds
        Wait 2.00 seconds
        Player Group - Pick every player in (All players matching (((Matching player) slot status) Equal to Is playing)) and do (Actions)
            Loop - Actions
                Unit - Create 1 Villager (Male) for (Picked player) at (Center of Dodger Camera bounds <gen>) facing Default building facing degrees
                Unit Group - Pick every unit in (Units in Dodger Camera bounds <gen>) and do (Set Dodger[(Player number of (Owner of (Picked unit)))] = (Picked unit))
                Selection - Select (Last created unit) for (Picked player)
                Game - Display to (All players) the text: Dodge the missles!
        Camera - Set the camera bounds for Player 1 (Red) to Dodger Camera bounds <gen>
This trigger basically plays a short cinimatic at the beginning and creates the units and assigns them to variables. This trigger works completly fine. (The event is periodic because I wanted the trigger to be able to run more than once, like a minigame)

Code:
Missle Spawn
    Events
        Time - Every (Random real number between 0.00 and 0.40) seconds of game time
    Conditions
    Actions
        Unit - Create 1 Missle for Player 10 (Light Blue) at ((Center of Dodger Volley S <gen>) offset by (0.00, (Random real number between -720.00 and 600.00))) facing Default building facing degrees
        Unit - Set (Last created unit) movement speed to (Random real number between 500.00 and 1000.00)
        Unit Group - Pick every unit in (Units in Dodger Volley S <gen>) and do (Unit - Order (Picked unit) to Move To ((Position of (Picked unit)) offset by (-100000000.00, 0.00)))
This trigger spawns the missles on one side of the map, and orders them to go to the other, it also, works fine.

Code:
Missle Death
    Events
        Time - Every 0.10 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in Dodger Volley E <gen> owned by Player 10 (Light Blue)) and do (Unit - Explode (Picked unit))
this little code blows up the missles when they reach the end, works great, now heres the problem.

Code:
Missle Hit
    Events
        Time - Every 0.10 seconds of game time
    Conditions
    Actions
        If ((Number of units in (Units within 100.00 of (Position of Dodger[1]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[2]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[3]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[4]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[5]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[6]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[7]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[8]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
        If ((Number of units in (Units within 100.00 of (Position of Dodger[9]) matching ((Unit-type of (Triggering unit)) Equal to Missle))) Greater than 0) then do (Unit - Explode (Triggering unit)) else do (Do nothing)
this trigger doesnt seem to want to work. its supposed to blow up the missle, which has a damage upon death ability on it, when it hits one of the units. Can anybody see what is wrong?
 

uberfoop

~=Admiral Stukov=~
Reaction score
177
The final one doesnt work because there is no triggering unit. What triggering unit returned value would you expect from "Time - Every 0.10 seconds of game time"?
Change triggering unit to matching unit. Or maybe it's picked unit. Whatever i forget, try both those.
 

Duwenbasden

Ver 6 CREATE energy AS SELECT * FROM u.energy
Reaction score
165
There is no unit on the last trigger. Use a "pick every unit..." and condense the trigger.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top