Timed Selection

Levdragon

Member
Reaction score
2
Hey,

How do you make it so that if a dialog button isn't clicked after 10 seconds it auto selects?

E.G-Spawn a footman Yes or No if the player does not click on yes or no it auto clicks yes.

+REP for successful help.
 

Moridin

Snow Leopard
Reaction score
144
When you display your dialog to the player(s), start a timer for 10 seconds. Then make another trigger with the event:

Timer - A timer expires

....and make it so that you pick a random button for the player and hide+clear the dialog.
 

Levdragon

Member
Reaction score
2
Thanks you have me an idea, after 10 secs of the dialog, clear it and then just do the historical event thats suppoest to happen. Thanks for that +rep.
 
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