- Reaction score
- 891
Did you change the map since I gave it back to you? If so, upload the newest version. If not, then I'll just make some changes and upload it again.
Spawn F
Events
Time - TimerVariable expires
Conditions
Actions
Set CurrentLevel = (CurrentLevel + 1)
Countdown Timer - Hide TimerWindowVariable
For each (Integer A) from 1 to 7, do (Actions)
Loop - Actions
For each (Integer B) from 1 to 5, do (Actions)
Loop - Actions
Set TempPoint = (Center of Spawn_Regions[(Integer A)])
Unit - Create 1 Creeps[CurrentLevel] for Player 12 (Brown) at TempPoint facing Default building facing degrees
Custom script: call RemoveLocation(udg_TempPoint)
Set TempGroup = (Units in Attack place <gen> matching (((Owner of (Matching unit)) is an enemy of (Owner of (Last created unit))) Equal to True))
Unit - Order (Last created unit) to Attack (Random unit from TempGroup)
Custom script: call DestroyGroup(udg_TempGroup)