I tried to make a trigger for timer. But timer never show up in game.
Can someone tell me how to make timer like this:
45 minutes, if it expire team 1 win, if team 2 destroy <building> and <building2> and <building3> before timer expire team 2 winz.
I'd love to elaborate about discussions...........
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Change
Trigger:
Game - Victory Player 1 (Red) (Show dialogs, Show scores)
To
Trigger:
Game - Victory Picked Player (Show dialogs, Show scores)
Remember that if any of these 3 units in trigger 2 becomes lower then 50, the trigger fires. Most logic step is to just create an event where a unit is dying, and add these conditions to it.
Trigger:
Conditions
(Town Hall 0096 <gen> is dead) Equal to True
(Town Hall 0049 <gen> is dead) Equal to True
(Tree of Life 0095 <gen> is dead) Equal to True
Now when the trigger fires, if ALL of those units are dead then the action is fired.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.