Hello all. I'm (trying ) to make a tower defense. I started it off easy because it was my first. I have everything working except when a round starts, the units aren't spawning at my spawn region. At first nothing would happen, then I screwed around with it and now it just crashes my game. I think it has something to do with my array variable 'Runners' that holds all my unit-types.
This is what my trigger for spawning looks like:
Events
Actions
This is what my trigger for spawning looks like:
Events
Countdown expires. (Countdown is my timer for each round)
ConditionsActions
Unit - Create 1 Runners[Round] for Player 12 (Brown) at (Center of Region spawn <gen>) facing default building degrees.
Trigger - Run Spawn <gen> (Checking Conditions) (This is my trigger that checks to see if anything has entered the spawn region, so it can move them to the next point)
Trigger - Run Spawn <gen> (Checking Conditions) (This is my trigger that checks to see if anything has entered the spawn region, so it can move them to the next point)