tower problem

ZypHeRx™

New Member
Reaction score
17
HI~~

I am making this TD . and i am stuck on traps. I need this trap to be collision-free , to allow creeps to actually WALK through it . I've set the collision size to 0 but it doesnt work , the creeps go the sides of the trap . What else can i do to make it work ?? Thanks in advance~

~ZypherX
 

Draphoelix

It's not the wintercold that's killing me
Reaction score
132
Hm.. Maybe give it locust and turn collision off inside in a trigger?
 

Sil3nt

SUP?
Reaction score
134
I'm assuming the trap is a building.
In the object editor change 'pathing - pathing map' to none
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
> change 'pathing - pathing map' to none

Though, then you can place it pretty much anywhere.
I'd give the pathing map on Circle of Power a try. They come in different sizes, and are walkable.
 
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