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- Reaction score
- 9
This is what im trying to do:
When the timer expires i pick all units owned by player Red and move them to the Battle Grounds.
This is what happends: When the timer expires only the hero gets picked and the footman stays...
When the timer expires i pick all units owned by player Red and move them to the Battle Grounds.
This is what happends: When the timer expires only the hero gets picked and the footman stays...
Trigger:
- Battle Timer
- Events
- Time - BattleTimer expires
- Conditions
- Actions
- Countdown Timer - Destroy TimerWindow
- Player Group - Pick every player in InGamePlayers and do (Actions)
- Loop - Actions
- Set TmpPoint = (Random point in Arena <gen>)
- Unit Group - Pick every unit in (Units in Regions[(Player number of (Picked player))] owned by (Picked player)) and do (Actions)
- Loop - Actions
- Unit - Move (Picked unit) instantly to TmpPoint
- Custom script: call RemoveLocation( udg_TmpPoint )
- Loop - Actions
- Loop - Actions
- Events