Well, I have been trying many methods of creating a trigger for this event.
-A boss dies
-Send all units to certain region (player different (ex: red goes to x1, blue goes to x2, etc))
-Create a Random Number for the item drop (also differing with player (ex: the random integer isn't the same for everyone)
I currently have a trigger set in mind, however it is extremely long, and I was just wondering if there was a simpler way to accomplish this task. If you can help it, however, please try to limit custom script, as I am not too good in that area. However, if custom script is required, then go for it. Thank you
-A boss dies
-Send all units to certain region (player different (ex: red goes to x1, blue goes to x2, etc))
-Create a Random Number for the item drop (also differing with player (ex: the random integer isn't the same for everyone)
I currently have a trigger set in mind, however it is extremely long, and I was just wondering if there was a simpler way to accomplish this task. If you can help it, however, please try to limit custom script, as I am not too good in that area. However, if custom script is required, then go for it. Thank you