P
Plasmacaster
Guest
Well I've checked the tavern tutorial and the hero arena tutorial, I've tried to work out what's wrong but I can't seem to manage it. Which is why I am asking for your help.
Basically I have created a melee map which has the original racial heroes, the tavern heroes, and now an extra 12 heroes through another tavern.
There are various cosmetic issues that I'm working through but the most irritating one is that for some reason, the trigger that prevents multiple heroes from being bought isn't working.
The player can still only select one hero per tech level but you could for example on tier 1 buy the "Frost Lord" and once tier 2 has been reached, you could buy another "Frost Lord".
I'm fairly certain that its not to do with the game constants or the unit properties, I've gone through them both many times trying to figure out why its not working.
I've used neutral heroes like the Firelord as templates for the units and only changed what was necessary (such as abilities and model files etc...)
Could someone suggest a trigger or something that I could use to reinforce the selection process?
Ah I don't know JASS so i'm afraid that wouldn't help me much but if you could explain it to me I might be able to get it. I'm a quick learner.
Thanks in advance to everyone who helps.
Plasmacaster
Basically I have created a melee map which has the original racial heroes, the tavern heroes, and now an extra 12 heroes through another tavern.
There are various cosmetic issues that I'm working through but the most irritating one is that for some reason, the trigger that prevents multiple heroes from being bought isn't working.
The player can still only select one hero per tech level but you could for example on tier 1 buy the "Frost Lord" and once tier 2 has been reached, you could buy another "Frost Lord".
I'm fairly certain that its not to do with the game constants or the unit properties, I've gone through them both many times trying to figure out why its not working.
I've used neutral heroes like the Firelord as templates for the units and only changed what was necessary (such as abilities and model files etc...)
Could someone suggest a trigger or something that I could use to reinforce the selection process?
Ah I don't know JASS so i'm afraid that wouldn't help me much but if you could explain it to me I might be able to get it. I'm a quick learner.
Thanks in advance to everyone who helps.
Plasmacaster