Code:
Hero levels
Events
Unit - A unit Gains a level
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Difficulty Equal to 1
Difficulty Equal to 2
Difficulty Equal to 3
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of (Triggering unit)) Equal to 18
Then - Actions
Hero - Disable experience gain for (Triggering unit)
Else - Actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Difficulty Equal to 4
(Level of (Triggering unit)) Equal to 25
Then - Actions
Hero - Disable experience gain for (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Difficulty Equal to 5
(Level of (Triggering unit)) Equal to 25
Then - Actions
Hero - Make (Owner of (Triggering unit)) Heroes gain 50.00% experience from future kills
Else - Actions
Why this trigger dosen't work?