T
Tommeh
Guest
Code:
Trigger
Events
Unit - A unit Is issued an order targeting an object
Conditions
(Issued order) Equal to (Order(attack))
((Target unit of issued order) belongs to an ally of (Owner of (Ordered unit))) Equal to True
(Percentage life of (Target unit of issued order)) Greater than 13.50
Actions
Unit - Order (Ordered unit) to Stop
Why doesn't this work? It's meant to prevent team killing of allies over 13.5% HP but it doesn't.
Pre-emptive strike on the people about to say "try triggerin unit instead of ordered unit". Doesn't help