sjakie
Cookie Be Awesome!
- Reaction score
- 127
Im trying to make a trigger in which units are ordered to travel towards a certain point. When they come across enemies though, I want them to fight rather than blindly walk towards that point. Then, when the enemies are dead or gone, I want them to continue walking.
Could someone give me a sample of a trigger that triggers such an effect?
Could someone give me a sample of a trigger that triggers such an effect?