Sorry for misleading title, i meant Fogged Building.
I have a hide and seek map, where the player hiding have an unit with windwalk and also a permanently invisible building (that can cast invisibility too), so i put a Gem of true sight in the map for the seeker to counter the invisible hider and buildings.
Now comes the problem, Gem of True sight can also see building through trees and walls, making the hider will be easily found and killed, so i googled a bit but didn't find any good result.
I tried:
-Using other items, incase it only bugs with the Gem of True Sight, dont work
-Every true sight ability (including Sentry ward's Detection), all can see buildings through tree and walls
-Replaced the Stats-Allowed Target, i even tried "None" and not ticking anything at all, but the true sight (both to hidden building and invis unit) still reveal it, so i guess Stats-Allowed Target don't work at all.
Are there any idea how to make True Sight to see only invisible unit and not buildings inside/behind forest or walls?
I have other idea of making Amulet of Visibility, where all unit within range will have it's invisibility removed instantly, but the building will be invisible again if out of range(like normal truesight) making me confused on how to trigger it
I have a hide and seek map, where the player hiding have an unit with windwalk and also a permanently invisible building (that can cast invisibility too), so i put a Gem of true sight in the map for the seeker to counter the invisible hider and buildings.
Now comes the problem, Gem of True sight can also see building through trees and walls, making the hider will be easily found and killed, so i googled a bit but didn't find any good result.
I tried:
-Using other items, incase it only bugs with the Gem of True Sight, dont work
-Every true sight ability (including Sentry ward's Detection), all can see buildings through tree and walls
-Replaced the Stats-Allowed Target, i even tried "None" and not ticking anything at all, but the true sight (both to hidden building and invis unit) still reveal it, so i guess Stats-Allowed Target don't work at all.
Are there any idea how to make True Sight to see only invisible unit and not buildings inside/behind forest or walls?
I have other idea of making Amulet of Visibility, where all unit within range will have it's invisibility removed instantly, but the building will be invisible again if out of range(like normal truesight) making me confused on how to trigger it