Unit Control

LiveSsenkrad

Member
Reaction score
3
I am trying to make a ability, Underling Master. It is based of devotion aura. It creates 3 creeps to follow the Underling Master around, but I am struggling with that.

This is the creeps range limit to return to the master
Trigger:
  • CreepLimit
    • Events
      • Time - Every 1.00 seconds of game time
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units of type Underling) and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Triggering unit) has buff Underling ) Equal to False
            • Then - Actions
              • Unit - Order (Picked unit) to Follow creep_master
            • Else - Actions


I think the aura works in milliseconds, instead of a constant stream, so the units only follows the master around, not following orders whatsoever. I tried getting other wasy of doing this but none came up. Help please.
 

Argos

New Member
Reaction score
7
I am trying to make a ability, Underling Master. It is based of devotion aura. It creates 3 creeps to follow the Underling Master around, but I am struggling with that.

This is the creeps range limit to return to the master
Code:
CreepLimit
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units of type Underling) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (([COLOR="Red"]Triggering unit[/COLOR]) has buff Underling ) Equal to False
                    Then - Actions
                        Unit - Order (Picked unit) to Follow creep_master
                    Else - Actions

I think the aura works in milliseconds, instead of a constant stream, so the units only follows the master around, not following orders whatsoever. I tried getting other wasy of doing this but none came up. Help please.


I think you should change to <picked unit>., But that trigger works only to order Underlings follow creep_master, right?
 

Komaqtion

You can change this now in User CP.
Reaction score
469
First, do you only have 1 creep_master in your map, otherwise the variable creep_master will get overwritten of another unit casts that summoning spell :(

Secondly, use Attack-Move to (Position of (creep_master)) instead of follow, this will make the creeps attack other enemy creeps while following the master ;)

And you need to do the change Argos pointed out too ;)
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
Folow is patrol and when he folows a unit he attacks al enemies in sight
 

LiveSsenkrad

Member
Reaction score
3
@argos

Simple thing I missed :< Thanks :)

@Komaqtion
I have only one creep master.

@HydraRancher

Where?

@SharkBait87

Yea that proved to be useful thanks :)
 

Genkora

Frog blast the vent core!
Reaction score
92
the unit group leaks. You need to set it to a variable, then use a custom script to remove it. call DestroyGroup (udg_UnitGroup)
 

HydraRancher

Truth begins in lies
Reaction score
197
also Position of unit option leaks
You need to set it to a point then custom script remove it.
 

LiveSsenkrad

Member
Reaction score
3
@Genkora

I do not understand how the unit group leaks, can you explain that please?

@HydraRancher

Why must I set it to a point? It works perfectly when I let them move to the unit variable.
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
Il explain the group it leaks because u dont destroy it. U need to put it into a unit group variable the pick units in ur group variable. Then at the end u need to destroy it
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
Yes it wil make ur map lagless. leaks cause lag
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
No u said pick every unit in playable map area matching unit type under what ever. It leaks create a group variable.
 
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