kiloechoesp
New Member
- Reaction score
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I created this summoning hero. Basically, it's a remote control "battlecruiser" that is summoned for 125 energy. This is the problem:
The summoned battlecruiser is not destroyed when the summoner is destroyed.
This is what i have so far.
So basically, when a unit dies it dies again. Fail.
I'm trying to make it so that the SUMMONER dies the SUMMONED dies as well(and not the other way around). However every combination of behaviors and behaviors added on seems to have no effect. The behavior works, and the effect works, but the Validator/Unit added behaviors don't. Ouch.
The summoned battlecruiser is not destroyed when the summoner is destroyed.
This is what i have so far.
Code:
Unit:
Behavior Added On - ???
Behavior - ???
Behavior(Buff):
Validators (Disable) +(Battlecruiser With Marine Death Validate)
Effect: Effect - PeriodicBattlecruiser Attached Hero Death
Effect(Damage):
Effect: Flags +Kill
Effect: Validators +(Battlecruiser With Marine Death Validate)
Validator(Unit Filters):
Validator: FiltersRequired: Dead; Excluded: Ally, Neutral, Enemy
I'm trying to make it so that the SUMMONER dies the SUMMONED dies as well(and not the other way around). However every combination of behaviors and behaviors added on seems to have no effect. The behavior works, and the effect works, but the Validator/Unit added behaviors don't. Ouch.