Unit Limit & Wander Ability

Juliano

New Member
Reaction score
8
There is anyway to get more than 512 hostile units on the map?

Will work if I use the map init, than actions-pick every unit owned by player 12 and do change ownership to Neutral Hostile?

Also, about the wander ability, sometimes the unitstops attacking to move, can I avoid this?Like a trigger that order unit to attack move to a place near it?

Thanks!
 

Steel

Software Engineer
Reaction score
109
There is anyway to get more than 512 hostile units on the map?
Trigger spawn units would be the best way.

Also, about the wander ability, sometimes the unitstops attacking to move, can I avoid this?Like a trigger that order unit to attack move to a place near it?
Giving the wander ability to a unit that has the ability to attack will not work, it is meant for units to randomly roam, not attack as well.
You can do a random move unit to a coordinate within a random amount away from it to make it move.
 
M

M4rtyr701

Guest
Not sure if your still wandering, :p (pun? nvr mind)
But, removing the 'Wander' ability via trigger (e.g. Unit is attacked) works perfectly for your second question. :cool:
 
P

PsYcHoCrAzY

Guest
Can you tell me the trigger steel? I would like to use that. Thanks.
 

Stefanman

Member
Reaction score
10
remove ability when unit is attacked,wait a few seconds,add ability again
,or :if you dont have many units on map,each time unit is attacked start the timer that ends in 5 seconds,after timer ends add wander ability again to attacked unit.
but that would be complicated if u have many units
 
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