unit respawn code

squorpion

New Member
Reaction score
12
i got this code from a tutorial but its writen in jass and i dont realy know how to edit it correctly help please.

what it does (i think) is respawn every 60 secs, what i need is to respawn when a player types in -enter as an exact match and is region X contains no unit=false.

JASS:
function Trig_Revive_Creeps_Actions takes nothing returns nothing
    local integer CUSTOM
    set CUSTOM = GetUnitUserData(GetDyingUnit())
    call TriggerSleepAction( 60.00 )
    call CreateNUnitsAtLoc( 1, udg_Creep_Type[CUSTOM], Player(PLAYER_NEUTRAL_AGGRESSIVE), udg_Creep_Position[CUSTOM], bj_UNIT_FACING )
    call SetUnitUserData( GetLastCreatedUnit(), CUSTOM )
endfunction

//===========================================================================
function InitTrig_Revive_Creeps takes nothing returns nothing
    set gg_trg_Revive_Creeps = CreateTrigger(  )
    call TriggerRegisterPlayerUnitEventSimple( gg_trg_Revive_Creeps, Player(PLAYER_NEUTRAL_AGGRESSIVE), EVENT_PLAYER_UNIT_DEATH )
    call TriggerAddAction( gg_trg_Revive_Creeps, function Trig_Revive_Creeps_Actions )
endfunction


this is the other part to the trigger just incase it's needed.

Code:
INIT Store Creeps
    Events
        Map initialization
        Time - Elapsed game time is 2.00 seconds
    Conditions
    Actions
        Set Loop = 0
        Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Actions)
            Loop - Actions
                Set Creep_Type[Loop] = (Unit-type of (Picked unit))
                Set Creep_Position[Loop] = (Position of (Picked unit))
                Unit - Set the custom value of (Picked unit) to Loop
                Set Loop = (Loop + 1)
        Destructible - Pick every destructible in (Playable map area) and do (Actions)
            Loop - Actions
                Destructible - Open All walls of (Picked destructible)

also is this part required for the trigger to run?

Code:
 Destructible - Pick every destructible in (Playable map area) and do (Actions)
            Loop - Actions
                Destructible - Open All walls of (Picked destructible)

and what is this doing?

Code:
Set Loop = (Loop + 1)

thanks for any help
 

wraithseeker

Tired.
Reaction score
122
GetUserData for spawning unit is real BAD.

Use the natives and a timer to spawn them when needed or use SUPOT.

>This part required to run

No

>What is this doing

It increases the loop value by 1.
 

squorpion

New Member
Reaction score
12
Im sorry but i dont under stand what you ment. excluding the answer to the loop and required to run questions.
 
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